Clockwork Familiar



3e

         
   TN   
         

Pathfinder facts

  • CR: 2
  • XP: 600
  • Size: Tiny
  • Type: Construct
  • Tags: clockwork
  • Initiative: +6
  • Senses: darkvision 60 ft., low-light vision
  • AC: 18, touch 16, flat-footed 14 (+2 Dex, +2 Dodge, +2 natural, +2 size)
  • HP: 16 (3d10)
  • Saves: Fort +1, Ref +5, Will +2
  • Speed: 30 ft., fly 50 ft. (perfect)
  • Melee: bite +7 (1d3 plus 1d6 electricity)
  • Abilities: Str 10, Dex 14, Con 10, Int 11, Wis 13, Cha 11
  • Attacks: Base Atk +3; CMB +3; CMD 15
  • Defenses: DR 5/adamantine; Immune construct traits; Resist cold 10, fire 10
  • Feats: Alertness, Improved Initiative, Lightning Reflexes, Weapon Finesse
  • Skills: Fly +19, Perception +5, Sense Motive +3, Stealth +12
  • Languages: Common
  • Organization: solitary
  • Treasure: none
 

Pathfinder sources